Publications
The following is a list of academic publications relating Matthew Simpson's career at the University of Queensland in the Information Environments Program and Interaction Design Research Division.
Refereed Conference Papers
Riche, Y., Simpson, M. & Viller, S. (2008) Zebra: Exploring users' engagement in fieldwork. In Proc. 7th ACM conference on Designing Interactive Systems (DIS 2008), Cape Town, South Africa.Simpson, M., Viller, S., Vaughan, L., Akama, Y., Cooper, R., & Yuille, J. (2007). Design: Ethnography. In International Conference on Design Principles and Practices. Imperial College, London: Common Ground.
Morrison, A. & Simpson, M. (2005) The Practice of Locative Experiences – Workshop paper presentation, at the 6th Digital Arts and Culture Conference (DAC 2005), Copenhagen, Denmark.
MacColl, I., Morrison, I., Muhlberger, R., Simpson, M & Viller, S. (2005) Reflections on reflection: Blogging in undergraduate design studios, in proceedings of BlogTalk Downunder 2005, Sydney.
Simpson, M. & Bartlett, K. (2005) Using Games as Means for Collaboration, 11th International Multimedia Modelling Conference (MMM’05) IEEE Computer Society, Washington DC, USA, p.346 – 351.
Simpson, M. and Viller, S. (2004) Observing Architectural Design: Improving the Development of Collaborative Design Environments. In proceedings of Cooperative Design, Visualisation & Engineering (CDVE) 2004, Spain. Lecture Notes in Computer Science (LNCS) 3190, Vol 1, Springer Verlag, Berlin. p.12–20.
Simpson, M., Burmeister, J., Boykiw, A. and Zhu, J. (2003). Successful Studio-based Real World Projects in IT Education. In Proc. Fifth Australasian Computing Education Conference (ACE2003), Adelaide, Australia. Conferences in Research and Practice in Information Technology, 20. Greening, T. and Lister, R., Eds., ACS. 41. p 112–122.
Simpson, M. and Bartlett, K. (2003) The Nexus: A Games Engine Adapted for Collaboration. Demonstration, In proceedings of OZCHI 2003 Conference. p 266-268.
Simpson, M., Docherty, A., Burmeister, J., and Knight, A. (2002). Digital News - Bringing Journalism to the Community. In Proc. 4th International Information Technology in Regional Areas Conference (ITIRA2002), Rockhampton, Australia. Marshall, S., Taylor, W. & Macpherson, C., Eds. p.182 – 190.
Simpson, M. (2002) The Virtual Designer: The application of VRML to collaborative design. In Proc. 7th Computer Aided Architectural Design and Research in Asia Conference (CAADRIA 2002), Kuala .Lumpar, Malaysia. Prentice Hall. p.183–191.
Refereed Journals and Book Chapters
Vaughan, L., Viller, S., Simpson, M., Akama, Y., Yuille, J. & Cooper, R. (2007) Design Plus People in Design Principles & Practices: An International Journal. Volume 1, Issue 3.MacColl, I., Macdonald, L., Morrison, A., Simpson, M. (2006) LOW: A Locative Orientation Week Leonardo Electronic Almanac (Journal) 2005 - Locative Media Special Issue
Simpson, M., Burmeister, J. and Docherty, M. (2004). E-News: Community Interaction through Journalism. In Using Community Informatics to Transform Regions. Marshall, S., Yu, X. and Taylor, W., Eds., Idea Publishing Group, Hershey, USA. p.252–270.
Non-Refereed Publications
Docherty, M., Brereton, M., MacColl, I., Viller, S. & Simpson, M. The Studio Scenario, in Professional Educator, March 2005, vol. 4, no. 1, Deakin, Vic: Australian College of Educators.Simpson, M., Riche, Y. & Macdonald, L. (2004) Informing Collaborative Design Frameworks – an industry exploration. ITEE Technical Report Series, Brisbane, Australia.
Submitted Publications
Akama, Y., Cooper, R., Vaughan, L., Viller, S., Simpson, M., & Yuille, J. (under review). Show and tell: Accessing and communicating implicit knowledge through artefacts. Submitted to Artifact (awaiting reviews).For further publication information pleaase view the following website: http://www.itee.uq.edu.au/~uqmatsim/